The right video game influence or giving in to sin.

Globeandmail.com published this moralistic Call of Duty story.

Is this the answer to the violence question? Or does this further connect real violence with video game violence? In that case  could scenarios like this lead to more “real” violence as a result of video games? But on the other hand couldn’t this be seen as parenting taken to the next level–> not a fight or struggle but a compromise and a teaching moment.

And to bring this to the whole artistic element of a video game–> is this in essence limiting the full artistic experience the true artists of this game designed? Can’t this be seen as a new type of censorship, similar to the idea of watching R rated films altered for a PG audience? Then couldn’t this moralistic addendum be seen as an alteration or rather a limitation to the true artistic experience possible with this game work of art?

What’s this public think?

-huysmans

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